Here are a few prototypes I made for UI experiments.

Most of it is made on UI, using RESTful API's to get the items :

- Items are created from a jsonplaceholder

First is an infinite scroller of text and images :

- Event system with new Input Manager

- Infinite "articles" scrolling with 2 panels gameObjects


The second is a 3D model interlaced with UI elements (images and text):

- UI work, around Camera in World Space

- Mouse Input Manager


The third is a radial zoomable layout, click and drag to move the menu with a snap functionality ( it returns to an object if you stop between them) :

- Circle Menu procedurally created from the size of the circle, the number of items and a prefab Item.

- Snap functionality based on the position of the items on the circle and the current rotation of the menu (formula of a point's position on a circle).

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